Video Game Drinking Games

Couch co-op with consequences. Fan-made drinking rules for Mario Kart nights, Smash brackets, FIFA seasons and party game shows - drink on blue shells, own goals and last place.

All 6 video game drinking games

Top pick Guide
Mario Kart Drinking Game drinking game illustration
Video

Mario Kart Drinking Game

Finish your drink before the finish line - never drink and drive (a kart).

2-8
Guide
Mario Party Drinking Game drinking game illustration
Video

Mario Party Drinking Game

Every stolen star is a drinking offense.

2-8
Hot Guide
Smash Bros Drinking Game drinking game illustration
Video

Smash Bros Drinking Game

Lose a stock, take a sip - lose the set, face the bracket's judgment.

2-8
Guide
FIFA Drinking Game drinking game illustration
Video

FIFA Drinking Game

Concede, drink; miss a sitter, drink twice.

2-8
Guide
Call of Duty Drinking Game drinking game illustration
Video

Call of Duty Drinking Game

Every death is a sip, every victory royale is a round on the house.

2-8
New Guide
Jackbox Drinking Game drinking game illustration
Video

Jackbox Drinking Game

Phones out, lies in - the party pack with penalties.

3-10

Quick picks: which one tonight?

Easiest way in

Jackbox Drinking Game

The gentlest game on this shelf (intensity 2/5) - teach it in one round and let 3-10 players settle in.

The heavyweight

Mario Kart Drinking Game

Rated 3/5 - the most intense pick here. Save it for the night's main event and pace accordingly.

Compare every video game

GameBest forPlayersIntensityTime
Mario Kart Drinking Game Finish your drink before the finish line - never drink and drive (a kart). 2-8 30-90 min
Mario Party Drinking Game Every stolen star is a drinking offense. 2-8 60-120 min
Smash Bros Drinking Game Lose a stock, take a sip - lose the set, face the bracket's judgment. 2-8 30-90 min
FIFA Drinking Game Concede, drink; miss a sitter, drink twice. 2-8 30-90 min
Call of Duty Drinking Game Every death is a sip, every victory royale is a round on the house. 2-8 30-90 min
Jackbox Drinking Game Phones out, lies in - the party pack with penalties. 3-10 30-90 min

How to run a great video night

Couch co-op and drinking rules were made for each other: video games already generate wins, losses and outrageous moments at machine-gun pace, so all a drinking game adds is consequences. The golden format is Beerio Kart's, and it transfers everywhere: your drink is a resource you must finish before the match ends, but you can never drink while actively playing. That one rule creates agonizing pit-stop decisions no card game can match.

Keep video game nights fair with three standards: rotate controllers every round so spectators stay invested, hand the worst player one house-rule veto per night, and apply the mercy rule from every page here - anyone falling behind can downgrade penalties to a single sip. And a housekeeping note that doubles as a safety rule: drinks live on the floor or a side table, never above the console. These are unofficial fan rules, obviously - Nintendo did not sign off on any of this.

Video Game Drinking Games FAQ

How do video game drinking games work?
You play the video game exactly as normal, but the group agrees on drink triggers first: get hit by a blue shell, concede a goal, lose your stock, finish last. Our pages give ready-made trigger lists per game, tuned so the person losing isn't drowning.
What is the best video game to turn into a drinking game?
Mario Kart is the undisputed king - short races, constant chaos, and items that feel personal. Smash Bros is best for brackets, FIFA for one-on-one grudge matches, and Jackbox for big groups where not everyone holds a controller.
Do these rules require owning specific games?
The trigger lists are written for each game, but the structure ports anywhere: drink when you're punished by randomness, sip when you lose a round, finish-your-drink moments reserved for rare disasters. Any party game you own can run the same skeleton.
How do we keep video game drinking nights fair?
Rotate controllers between rounds, let the worst player set one house rule, and use the mercy rule on every page: anyone two drinks behind the group can downgrade any penalty to one sip. Skill gaps are fun; punishing them all night isn't.

Want something different? Browse all 108 drinking games, jump into Quick Play, or check the party guides for picks by group size and occasion. And whatever you play, read the drink-responsibly guide first.