TV Show Drinking Game
Catchphrases, cold opens and cliffhangers - drink on cue.
The **Rick and Morty Drinking Game** turns the show's tics into cues: Rick's mid-sentence burp, the green portal,...

The Rick and Morty Drinking Game turns the show's tics into cues: Rick's mid-sentence burp, the green portal, the swig from the flask, Morty's 'Aw jeez'. Because those happen every couple of minutes across seasons of roughly ten 22-minute episodes, a single episode is one of the fastest TV show drinking games there is - it fires triggers faster than a full hour of most dramas.
That speed changes with the season. Season 1 leans on 'Wubba lubba dub dub' and 'Morty, Morty, Morty' in every scene; by Season 3 the catchphrase is gone and the serialised episodes - the Citadel, Evil Morty - spend more time on plot than on burps. Pick a standalone adventure for a fast game and a Citadel episode for a slower one.
The heart of the game: 14 triggers. Read them out before you press play, keep the ones your group likes, cut any that would fire every minute, and remember that a "drink" is one sip.
| When this happens… | …you drink |
|---|---|
| Rick burps in the middle of a sentence | Sip twice |
| Rick takes a swig from his flask | Sip twice |
| A green portal opens with the portal gun | Sip |
| Morty stammers 'Aw jeez' or panics | Sip |
| Rick says 'Morty' two or more times in a row | Sip |
| Rick calls someone or something stupid | Sip |
| The pair land on a new planet or dimension | Sip |
| Jerry does something pathetic and gets mocked | Sip |
| Summer rolls her eyes or tries to act cool | Sip |
| Beth sips wine or mentions her horse surgery | Sip |
| A Meeseeks or recurring side character shows up | Sip |
| A character breaks the fourth wall | Sip |
| Someone shouts 'Wubba lubba dub dub' | Sip |
| Rick launches into a nihilistic speech about the meaningless universe | Drink for 3 seconds |
For a Season 1 episode keep 'Wubba lubba dub dub' and the double 'Morty'. For Season 2 onward swap those for Jerry, Summer and Beth, who have their own storylines by then. For the Citadel episodes count only the main Rick and Morty and drink on the portals.
Rick burps mid-sentence, not between sentences, and a long monologue can hold three. Count once per line of dialogue - that keeps the double sip meaningful without turning one rant into a full drink.
Rick's 'nobody exists on purpose' style speech happens once an episode at most, usually near the end when he comforts or crushes Morty. That is the three-second drink; the burps and portals are just the background noise.
One episode is around 22 minutes and can hit forty triggers on the full list. Two episodes is a full session; the ten-episode season, with 'Wubba lubba dub dub' trimmed off, is a weekend project.
One player drinks whenever Rick belittles Morty, the other whenever Morty stands up to Rick. It turns their whole dynamic into a running tally that flips back and forth all episode.
Only for the two Interdimensional Cable episodes and the anthology-style ones. Drink every time the channel changes and take an extra sip when a fake commercial is finished before its punchline. Ants in my eyes Johnson counts double.
Watch the Season 1 Meeseeks episode. Everyone is a Meeseeks and picks a task at the start - refill the snacks, keep score, hold the remote. Drink each time a Meeseeks appears on screen, and whoever has not done their task by the end of the episode finishes the round with two sips.
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