TV Show Drinking Game
Catchphrases, cold opens and cliffhangers - drink on cue.
The **Brooklyn Nine-Nine Drinking Game** runs on the tightest bits in network comedy. Eight seasons of the 99th...

The Brooklyn Nine-Nine Drinking Game runs on the tightest bits in network comedy. Eight seasons of the 99th precinct rely on the same handful of beats - Jake's 'Noice', Holt's flat delivery, a 'title of your sex tape', Boyle overexplaining a meal - so almost every scene in the bullpen is a trigger. Agree your rules before the cold open, then drink together as the squad does the thing it always does.
Fox made the first five seasons and NBC the last three, and the show never really changed gears, so any episode plays. Where it does shift is the annual Halloween Heist: one episode a season where the whole cast schemes at once and the trigger count roughly doubles. Save those for a party, and pair the rest with any other TV show drinking game on a normal night.
The heart of the game: 14 triggers. Read them out before you press play, keep the ones your group likes, cut any that would fire every minute, and remember that a "drink" is one sip.
| When this happens… | …you drink |
|---|---|
| Jake says 'Noice' or 'Toit' | Sip twice |
| Jake makes a Die Hard reference or launches into a bit | Sip |
| Someone makes a 'title of your sex tape' joke | Sip twice |
| Captain Holt delivers a line in a flat, deadpan tone | Sip |
| Holt mentions his dog Cheddar or his husband Kevin | Sip |
| Terry talks about yogurt or his daughters | Sip |
| Amy geeks out over organization, binders, or Holt | Sip |
| Gina says something self-absorbed or starts dancing | Sip |
| Boyle gushes about food or about Jake | Sip |
| Hitchcock or Scully mention food or being lazy | Sip |
| Rosa intimidates someone or guards a secret | Sip |
| Someone brings up the Halloween Heist | Sip |
| Jake and Amy make a bet or compete | Sip |
| The squad rallies together for an emotional win | Drink for 3 seconds |
Seasons two through four are the peak for the running bits: Jake and Amy competing, Holt and Kevin, the Vulture, the early Doug Judy visits. Season one is still finding Holt; seasons six to eight have no Gina and a heavier, more serialised tone. Pick accordingly.
Jake's bits and Holt's lines arrive fast, so they set the pace; the Rosa and Terry rules fire only when their subplot comes up and give you a breather in between.
For a Halloween Heist, add a rule: drink every time the prize changes hands. It can happen a dozen times in one episode, so it's a single small sip, and the reveal of the real winner is the long drink.
The three-second rule fires when the whole precinct rallies - a full-bullpen 'Nine-Nine!' chant, Jake's proposal in the season-five heist, the wedding in the season-five finale. Once an episode at most, and in most episodes never.
Watch every Halloween Heist back to back - one per season, from 'Halloween' to the series finale. Each player backs a squad member before the episode starts; the backer of the winner hands out a sip to everyone else, and Holt losing costs the room a drink.
Line up the Pontiac Bandit episodes only - roughly one a season from season one. Drink whenever Doug Judy escapes, sings, or calls Jake his best friend, and finish the last one with a long drink for the way it ends.
Two players take Jake and Amy. Every time your character wins a bet, a bust, or a bit on screen, the other player drinks. A shared romantic moment resets the count.
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