Baskin Robbins 31
Count to 31 in turns - whoever says 31 drinks. Simple. Deadly.
Float the shot glass, pour with a surgeon's hand - don't sink it.
Also known as: Soju Titanic · Submarine
Titanic is Korea's most nerve-shredding drinking game, and it fits in two glasses. Float an empty shot glass in a glass of beer, then take turns pouring tiny amounts of soju into it. Each pour makes the shot glass ride lower in the beer. Whoever's pour finally sends it under - Glug, gone, straight to the bottom - Drinks the whole glass: beer, soju, and sunken ship together.
It's a game of steady hands and gleeful sabotage. A confident player pours a single drop and slides the danger to the next person; a shaky one hesitates, overpours, and watches the glass slip beneath the surface to a chorus of screams. Titanic is a fixture of Korean bar rounds and company dinners, and it doubles as a beautiful machine for producing somaek - The beloved soju-and-beer bomb - One dramatic sinking at a time.
Pour beer into a wider glass until it's half to two-thirds full, then lower the empty shot glass onto the surface so it floats upright. If it lists or dips, re-float it before starting - Everyone deserves a fair ship. The beer level matters: too full and sinkings splash, too empty and the shot glass grounds on the bottom.
Going around the circle, each player pours a little soju from the bottle into the floating shot glass. Every pour must visibly add liquid - No fake pours, no hovering theatrics that add nothing. As soju accumulates, the shot glass sits lower and lower in the beer, and the surface tension of the entire table rises with it.
Strategy lives in the pour size. Early players can pour generously to load the ship and pass the danger downstream; late players pour single drops with surgical focus. Watch the rim of the shot glass relative to the beer - Once beer starts lapping near the lip, any drop can be the last. This is where hands begin to shake.
When a pour sends the shot glass under, it sinks to the bottom and the beer and soju swirl together into an instant somaek. The player who sank it drinks the whole glass - Traditionally in one go, with the shot glass clinking inside. Cheers, applause, and at least one person yelling the movie theme are customary.
Fish out the shot glass, rebuild the ship with fresh beer, and start the next voyage - Usually with the sinker pouring first, since fortune owes them nothing. Rounds take a few minutes, so Titanic works perfectly as a between-courses game at a barbecue table or a bar. Rotate the starting player so the risky late positions move around the circle.
Remember what the loser is actually drinking: somaek - Soju (soju's typically around 16-20% alcohol) mixed into beer. It goes down easy and adds up quickly, which is exactly why Korean drinking culture pairs games like this with food, water, and long dinners. Pour modest beer levels and treat each sinking as a real drink, not a dare.
Players pour with a bottle in each hand - One soju, one beer - Choosing either (or a rule forcing alternation) on their turn. Beer pours raise the outer level while soju loads the ship, so the physics get delightfully unpredictable. For experienced tables that have gotten too good at reading the meniscus and want chaos restored.
Each player must pour for a duration they announce in advance - 'one second' up to 'three seconds' - Called before touching the bottle. Longer calls earn respect; surviving a called three-second pour is legendary. It removes the drop-pour safety valve and turns every turn into a public wager between ego and buoyancy.
Line up several beer glasses, each with a floating shot glass, but only one containing beer mixed with a spicy or bitter twist agreed by the table. Players choose which ship to pour into on their turn. Sinking any ship means drinking it - And only then discovering which vessel carried the cargo. Melodrama guaranteed.
Add an ice cube - The iceberg - To the beer before floating the shot glass. As it melts and drifts, it nudges the ship unpredictably, and any collision-caused sinking counts against the last player who poured. Slower, weirder, and wonderfully tense; best played somewhere a little cold so the iceberg lingers.
The zero-proof version: float the shot glass in a soft drink and pour in juice or tea, with the sinker drinking the (perfectly pleasant) result. Identical tension, no alcohol - Which makes it a genuinely great party trick for mixed groups, designated drivers, and anyone pacing their night between full-strength voyages.
Titanic comes from South Korea's rich soju drinking-game culture, where it's often played alongside games like 3-6-9 and Baskin Robbins 31 at bars and company dinners (hoesik). It appears to have spread through Korean university and nightlife culture - The name presumably borrowed from the famous sinking ship, and the 1997 film likely helped it stick. It's essentially a theatrical way of making somaek, Korea's iconic soju-beer bomb, whose tradition is far older than the game.
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